Update

Hello everybody. It's me. 

I know I don't update on here and it's pretty blank, but there has been on some issues, both technical and personal as of recent. 

I honestly don't know where to begin on the technical project. The progress for my new game project has been slowed down a lot. I was originally using XNA/Monogame since December and was using someone else's foundation/engine to help me. The problem with their engine though is that.... it's not all that well implemented when it comes to certain things like SpriteEffects and Game States, which... honestly frustrated me to all hell when I was working on the platformer project for over a year now and that basically wasted my time, so I'm taking all the sound effects and assets and am porting them to Unity.
Now I want to stress this... this is NOT THAT PERSON'S FAULT. XNA/Monogame coding/documentation is so rare to find and cumbersome that I don't blame them for wanting to create their own engine from scratch off the framework. That and even Monogame libraries with some documentation are still hard to learn. It's either something like an overload of a function goes unused and I don't know what it's asking because I don't know what that specific overload does or it asking for stuff that I don't want to use because it just bloats memory. Also my lack of knowledge on the framework itself has also really hurt the progress of my project and most of that is definitely my fault. I am however sure to whip up a base prototype of the game by Tonight in Unity and am hopefully able to hire some freelance artists to actually get the game on Steam/Itch.Io at the beginning of 2021.
I did however learn personally though that... you shouldn't rely on others to build your boat. Sometimes... you just gotta find the wood yourself.

Speaking of personal, my overall growth as a programmer has been plateaud for a long time. I don't feel that I've grown at all this Year compared to last year. Some of it is due to lack of motivation, but most of it is due to financial hardships thanks to this stupid ass lockdown that hasn't really done much to prevent the spread of Covid imo. I've been going out and trying to sell stuff on Ebay, but the pay is just not there. 

It's not an excuse for the lack of my own performance, but there are other reaeons besides those want to keep personal that have also affected my learning experience in coding, mostly time spent with other obligations that I cannot seem to get away from. 

Anyways I know this was a hefty blogpost but do know that I will be posting something in the near future about the project. In the mean time, stay tuned for more updates. I know I am active on Twitter and stuff, but that is literally the only rarest of times I am on my phone or social media.  

Anyways... In the meantime, have a wonderful day, stay safe out there and hopefully I will have something special real soon.

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